Tuesday, June 23, 2009

Mirror's Edge: Double-Take


Awhile back I mentioned something or another about Mirror's Edge, after having played the demo. I finally got my hands on it and actually played the full game. My opinion really doesn't change. The End.

No, just kidding; I have more to say.

I jotted down a couple notes about the game, so I suppose I could just go over them one at a time.

Short: But Just Right

This game was short. No doubt about it. I beat the game in a little under a day. To be honest though, I don't have a problem with that. Given the amount of time I invest towards Sandswept I've had very little time to play much of anything. Short games are very appealing right now (but long ones are always better, right?). This brings me to the next point.

Time Trials: 2 Minutes of Fun

The Time Trials are where I really enjoyed the game. Without checking out Leaderboard and/or Friends' Time Trial ghosts (a genius feature), the game requires an awful lot of clever 3D thinking. It's nice to have a good fast-paced brain challenge. I topped a few folks on my friends list within a few tries -- Take that, Dan Paladin's Time Trial score. That's all good fun, and very easy to pick up and play. I'm not sure if anyone plays the game anymore, as I arrived to it a bit late. While the game has no multiplayer, comparing scores and racing ghosts brings me back to the days of Mario Kart on the SNES... Just without all the falling. Looping back to "the game has no multiplayer"...

The Game Has No Multiplayer

I like multiplayer. Coop, Multiplayer, something. Give people something. PC, XBOX, even the PS3, are very heavy "community" platforms. In fact, almost everything is these days. Every one likes playing with friends. It just makes a game that much greater, longer lasting, and all around better.

But all that aside, I found the game had enough content to keep me satisfied for a week or two; about as long as all the singleplayer-only (aka "Really Bad Multiplayer/Coop") games have held me (Fable 2, Splinter Cell: Double Agent, and so on)

Mirror's Edge has pretty solid gameplay (aside from a few frustrating hiccups with controls and not grabbing walls/enemies properly) and I'd say it's worth playing at least once, while the Time Trials can keep you busy for a good while after. It really harkens back to games like Perfect Dark (stylization, not really gameplay) and ONI (much more so). Not worth a purchase, but definitely worth a play. Good job, EA/DICE.

Now where's Mirror's Edge 2 with Multiplayer?

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